milestone project | Process blog Jan 27
After the feedbackn from the previous class, I decided to do extend of my study instead of complicate and unsure study,
therefore extension of the study is continueing of researching of Kei Endo's works and understand the detail of her work and her study, also undertand the method of ther work if thats satisfied I would like to keep it understand on with measurement with 3D programs like blender and final result would be edited with unreal Engine because I would want to keep studying with unreal engine.
this is this week's practice and progress of her work's replica
Endo Kei's work and my quick practice of low and quick mesh
This 3d mesh with Unity program is created with simple meshes and color which is low and meshed also lined out side for specific measurements on my practice, and images overlayed and done with simple meshes.
with this progress, I have noticed the creation of this meshes are much harder than I usually because following her instruction of her explanation of her perspective is much harder to explain and express in 3D meshes also the 3d mesh with quickly done does not look great at all, so if I have more time I would like to start with small components with her detail.
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